local Category = "Ty's NPC's"

local NPC = { 	Name = "Fragger", 
				Class = "npc_combine_s",
				Model = "models/FraggerHiR/Combine_Super_Soldier.mdl",
				Squadname = "Frag",
				Numgrenades = "6",
				Health = "100",
				Category = Category	}

list.Set( "NPC", "Frag", NPC )

local Category = "Ty's NPC's"

local NPC = { 	Name = "Hornet", 
				Class = "npc_combine_s",
				Model = "models/HornetHiRs/Combine_Super_Soldier.mdl",
				Squadname = "Horn",
				Numgrenades = "6",
				Health = "100",
				Category = Category	}

list.Set( "NPC", "Horn", NPC )


local Category = "Ty's NPC's"

local NPC = { 	Name = "male_07", 
				Class = "npc_combine_s",
				Model = "models/male_07.mdl",
				Squadname = "male_07",
				Numgrenades = "6",
				Health = "100",
				Category = Category	}

list.Set( "NPC", "male_07", NPC )


local Category = "Ty's NPC's"


local NPC = { 	Name = "male_11", 
				Class = "npc_combine_s",
				Model = "models/male 11.mdl",
				Squadname = "male_11",
				Numgrenades = "6",
				Health = "100",
				Category = Category	}

list.Set( "NPC", "male_11", NPC )


local Category = "Ty's NPC's"

local NPC = { 	Name = "male_11", 
				Class = "npc_combine_s",
				Model = "models/chobit.mdl",
				Squadname = "male_11",
				Numgrenades = "6",
				Health = "100",
				Category = Category	}

list.Set( "NPC", "male_11", NPC )

local Category = "Ty's NPC's"

local NPC = { 	Name = "male_11", 
				Class = "npc_combine_s",
				Model = "models/bvixen.mdl",
				Squadname = "male_11",
				Numgrenades = "6",
				Health = "100",
				Category = Category	}

list.Set( "NPC", "male_11", NPC )

local Category = "Ty's NPC's"



